Inventory Slot Plugin Minecraft
2021年9月9日Register here: http://gg.gg/vxx8v
Description: Open a player’s inventory as a chest and interact with it in real time. Add/Remove items from a players’s inventory in real time. Add/Remove items from a player’s enderchest.3
*For each individual inventory slot, you can add items to a list. These items can now either be blacklisted (i.e. Every other item than those in the list goes into the slot), or whitelisted (i.e. Only the items listed fit into the slot). Your players inventory is still a bit too big?
*This plugin utilizes Hidendra’s plugin metrics system, which means that mcstats.org collects server info like: A unique identifier, The server’s version of Java, Whether the server is in offline or online mode, The plugin’s version, The server’s version, The OS version/name and architecture, The core count for the CPU, The number of players online, and the Metrics version.
*Glitch with clicking certain slots in inventory My girlfriend is having a problem in java version of Minecraft where she can’t click the four rightmost slots in the top row of her inventory. The only way she can move items in and out of these spots is if she goes into a double chest.
*Never before have we been able to control the players inventory to this level. This design is a proof of concept way of controlling the players inventory.Inventory Slot Plugin Minecraft 1.12.2 It’s simple, but maybe for some players a useful addon that adds 32,000 slots to the inventory of MCPE 0.13.0! Now you do not need to craft constantly the chests, just download this addon and enjoy. It will help you if you go on a long journey away from home.
Inventory Slot Plugin Minecraft 1.8
Download MoreInventorySlots.rar
*Category: Mods for Minecraft Pocket EditionRecommend:
*Small Magic-craft mod 1.2.0 for MCPE 0.11.XYou want to create the magic and miracles in the Minecraft PE 0.11.1?! Install this amazing script, especially since this version is already received some updates!
*Factorization Mod 5.2 for Minecraft PE 0.11/0.12/0.13/0.14The basis of mod make blocks-mechanisms. With these systems of the mechanisms can be automated almost any process in the game. Mechanisms can handle and transport the resources, to generate energy,
*DesnoGun r025 mod for Minecraft PE 1.2Updated one of the coolest mods for MCPE. This mod adds to the game more than 51 guns as well as items!
*32,000 slots in the inventory mod for MCPE 0.10.5It is a simple mod, but it will be in your inventory slots 32k! This is very useful if you get tired of doing chests.
*Factorization mod 3.3 for Minecraft PE 0.9.5Script adds many different variety of mechanisms that may produce, process, manufacture. The script will automate our world. Replace these mods on the pc as industrial craft 2, buildcraft, partiallyInventory Slot Plugin Minecraft Server
All Superinterfaces:Inventory, Iterable<ItemStack>Inventory Slot Plugin Minecraft 1.8.9Interface to the inventory of a Player, including the four armor slots and any extra slots.
*Method SummaryModifier and TypeMethodDescriptionItemStack[]getArmorContents()ItemStackgetBoots()Return the ItemStack from the boots slotItemStackgetChestplate()ItemStack[]getExtraContents()Get all additional ItemStacks stored in this inventory.intgetHeldItemSlot()ItemStackgetHelmet()Return the ItemStack from the helmet slotHumanEntitygetHolder()Gets the block or entity belonging to the open inventoryItemStackgetItem(EquipmentSlot slot)Gets the ItemStack at the given equipment slot in the inventory.ItemStackgetItemInHand()Deprecated.players can duel wield now use the methods for thespecific hand insteadItemStackgetItemInMainHand()Gets a copy of the item the player is currently holdingin their main hand.ItemStackgetItemInOffHand()Gets a copy of the item the player is currently holdingin their off hand.ItemStackgetLeggings()voidsetArmorContents(ItemStack[] items)Put the given ItemStacks into the armor slotsvoidsetBoots(ItemStack boots)voidsetChestplate(ItemStack chestplate)Put the given ItemStack into the chestplate slot.voidsetExtraContents(ItemStack[] items)Put the given ItemStacks into the extra slots
See getExtraContents() for an explanation of extra slots.voidsetHeldItemSlot(int slot)voidsetHelmet(ItemStack helmet)Put the given ItemStack into the helmet slot.voidsetItem(int index,ItemStack item)Stores the ItemStack at the given index of the inventory.voidsetItem(EquipmentSlot slot,ItemStack item)Stores the ItemStack at the given equipment slot in the inventory.voidsetItemInHand(ItemStack stack)Deprecated.players can duel wield now use the methods for thespecific hand insteadvoidsetItemInMainHand(ItemStack item)Sets the item the player is holding in their main hand.voidsetItemInOffHand(ItemStack item)Sets the item the player is holding in their off hand.voidsetLeggings(ItemStack leggings)Methods inherited from interface org.bukkit.inventory.InventoryaddItem, all, all, clear, clear, contains, contains, contains, contains, containsAtLeast, first, first, firstEmpty, getContents, getItem, getLocation, getMaxStackSize, getSize, getStorageContents, getType, getViewers, isEmpty, iterator, iterator, remove, remove, removeItem, setContents, setMaxStackSize, setStorageContentsMethods inherited from interface java.lang.IterableforEach, spliterator
*Method Details
*getArmorContentsGet all ItemStacks from the armor slotsReturns:All the ItemStacks from the armor slots. Individual items can be null.
*getExtraContentsGet all additional ItemStacks stored in this inventory.
NB: What defines an extra slot is up to the implementation, however itwill not be contained within Inventory.getStorageContents() orgetArmorContents()Returns:All additional ItemStacks. Individual items can be null.
*getHelmetReturn the ItemStack from the helmet slotReturns:The ItemStack in the helmet slot
*getChestplateReturn the ItemStack from the chestplate slotReturns:The ItemStack in the chestplate slot
*getLeggingsReturn the ItemStack from the leg slotReturns:The ItemStack in the leg slot
*getBootsReturn the ItemStack from the boots slotReturns:The ItemStack in the boots slot
*setItemStores the ItemStack at the given index of the inventory.
Indexes 0 through 8 refer to the hotbar. 9 through 35 refer to the main inventory, counting up from 9 at the topleft corner of the inventory, moving to the right, and moving to the row below it back on the left side when itreaches the end of the row. It follows the same path in the inventory like you would read a book.
Indexes 36 through 39 refer to the armor slots. Though you can set armor with this method using these indexes,you are encouraged to use the provided methods for those slots.
Index 40 refers to the off hand (shield) item slot. Though you can set off hand with this method using this index,you are encouraged to use the provided method for this slot.
If you attempt to use this method with an index less than 0 or greater than 40, an ArrayIndexOutOfBoundsexception will be thrown.Specified by:setItem in interface InventoryParameters:index - The index where to put the ItemStackitem - The ItemStack to setThrows:ArrayIndexOutOfBoundsException - when index < 0 || index > 40See Also:setBoots(ItemStack),setChestplate(ItemStack),setHelmet(ItemStack),setLeggings(ItemStack),setItemInOffHand(ItemStack)
*setItemvoidsetItem(@NotNullEquipmentSlot slot,@NullableItemStack item)Stores the ItemStack at the given equipment slot in the inventory.Parameters:slot - the slot to put the ItemStackitem - the ItemStack to setSee Also:setItem(int, ItemStack)
*getItem@NotNullItemStackgetItem(@NotNullEquipmentSlot slot)Gets the ItemStack at the given equipment slot in the inventory.Parameters:slot - the slot to get the ItemStackReturns:the ItemStack in the given slot
*setArmorContentsPut the given ItemStacks into the armor slotsParameters:items - The ItemStacks to use as armour
*setExtraContentsPut the given ItemStacks into the extra slots
See getExtraContents() for an explanation of extra slots.Parameters:items - The ItemStacks to use as extra
*setHelmetPut the given ItemStack into the helmet slot. This does not check ifthe ItemStack is a helmetParameters:helmet - The ItemStack to use as helmet
*setChestplatePut the given ItemStack into the chestplate slot. This does not checkif the ItemStack is a chestplateParameters:chestplate - The ItemStack to use as chestplate
*setLeggingsPut the given ItemStack into the leg slot. This does not check if theItemStack is a pair of leggingsParameters:leggings - The ItemStack to use as leggings
*setBootsPut the given ItemStack into the boots slot. This does not check if theItemStack is a bootsParameters:boots - The ItemStack to use as boots
*getItemInMainHandGets a copy of the item the player is currently holdingin their main hand.Returns:the currently held item
*setItemInMainHandSets the item the player is holding in their main hand.Parameters:item - The item to put into the player’s hand
*getItemInOffHandGets a copy of the item the player is currently holdingin their off hand.Returns:the currently held item
*setItemInOffHandSets the item the player is holding in their off hand.Parameters:item - The item to put into the player’s hand
*getItemInHandDeprecated.players can duel wield now use the methods for thespecific hand insteadGets a copy of the item the player is currently holdingReturns:the currently held itemSee Also:getItemInMainHand(),getItemInOffHand()
*setItemInHand@DeprecatedvoidsetItemInHand(@NullableItemStack stack)Deprecated.players can duel wield now use the methods for thespecific hand insteadParameters:stack - The item to put into the player’s handSee Also:setItemInMainHand(ItemStack),setItemInOffHand(ItemStack)
*getHeldItemSlotintgetHeldItemSlot()Returns:Held item slot number
*setHeldItemSlotvoidsetHeldItemSlot(int slot)Set the slot number of the currently held item.
This validates whether the slot is between 0 and 8 inclusive.
Pure Casino Edmonton Offers The Best Casino Experience. Visit Us For Slots, Poker, Live Action Table Games, Live Entertainment And More! 7055 Argyll Rd NW. Information and Reviews about Pure Edmonton Poker Room in Edmonton, including Poker Tournaments, Games, Special Events and Promotions. 7055 Argyll Road, Edmonton. Argyll casino poker room. 24/7 Poker Edmonton, Alberta. Pure Casino Edmonton Offers The Best Poker Tournaments And Limit/No-Limit Games. View Full Calendar Here. Come Play Today! Attention Poker Rooms: Get your Real-Time Live Action on PokerAtlas! Pure Casino Edmonton. Facebook; Twitter; 5 4 3 2 1. 7055 Argyll Road, Edmonton, AB.Parameters:slot - The new slot numberThrows:IllegalArgumentException - Thrown if slot is not between 0 and 8inclusive
*getHolderDescription copied from interface: InventoryGets the block or entity belonging to the open inventorySpecified by:getHolder in interface InventoryReturns:The holder of the inventory; null if it has no holder.
Register here: http://gg.gg/vxx8v
https://diarynote.indered.space
Description: Open a player’s inventory as a chest and interact with it in real time. Add/Remove items from a players’s inventory in real time. Add/Remove items from a player’s enderchest.3
*For each individual inventory slot, you can add items to a list. These items can now either be blacklisted (i.e. Every other item than those in the list goes into the slot), or whitelisted (i.e. Only the items listed fit into the slot). Your players inventory is still a bit too big?
*This plugin utilizes Hidendra’s plugin metrics system, which means that mcstats.org collects server info like: A unique identifier, The server’s version of Java, Whether the server is in offline or online mode, The plugin’s version, The server’s version, The OS version/name and architecture, The core count for the CPU, The number of players online, and the Metrics version.
*Glitch with clicking certain slots in inventory My girlfriend is having a problem in java version of Minecraft where she can’t click the four rightmost slots in the top row of her inventory. The only way she can move items in and out of these spots is if she goes into a double chest.
*Never before have we been able to control the players inventory to this level. This design is a proof of concept way of controlling the players inventory.Inventory Slot Plugin Minecraft 1.12.2 It’s simple, but maybe for some players a useful addon that adds 32,000 slots to the inventory of MCPE 0.13.0! Now you do not need to craft constantly the chests, just download this addon and enjoy. It will help you if you go on a long journey away from home.
Inventory Slot Plugin Minecraft 1.8
Download MoreInventorySlots.rar
*Category: Mods for Minecraft Pocket EditionRecommend:
*Small Magic-craft mod 1.2.0 for MCPE 0.11.XYou want to create the magic and miracles in the Minecraft PE 0.11.1?! Install this amazing script, especially since this version is already received some updates!
*Factorization Mod 5.2 for Minecraft PE 0.11/0.12/0.13/0.14The basis of mod make blocks-mechanisms. With these systems of the mechanisms can be automated almost any process in the game. Mechanisms can handle and transport the resources, to generate energy,
*DesnoGun r025 mod for Minecraft PE 1.2Updated one of the coolest mods for MCPE. This mod adds to the game more than 51 guns as well as items!
*32,000 slots in the inventory mod for MCPE 0.10.5It is a simple mod, but it will be in your inventory slots 32k! This is very useful if you get tired of doing chests.
*Factorization mod 3.3 for Minecraft PE 0.9.5Script adds many different variety of mechanisms that may produce, process, manufacture. The script will automate our world. Replace these mods on the pc as industrial craft 2, buildcraft, partiallyInventory Slot Plugin Minecraft Server
All Superinterfaces:Inventory, Iterable<ItemStack>Inventory Slot Plugin Minecraft 1.8.9Interface to the inventory of a Player, including the four armor slots and any extra slots.
*Method SummaryModifier and TypeMethodDescriptionItemStack[]getArmorContents()ItemStackgetBoots()Return the ItemStack from the boots slotItemStackgetChestplate()ItemStack[]getExtraContents()Get all additional ItemStacks stored in this inventory.intgetHeldItemSlot()ItemStackgetHelmet()Return the ItemStack from the helmet slotHumanEntitygetHolder()Gets the block or entity belonging to the open inventoryItemStackgetItem(EquipmentSlot slot)Gets the ItemStack at the given equipment slot in the inventory.ItemStackgetItemInHand()Deprecated.players can duel wield now use the methods for thespecific hand insteadItemStackgetItemInMainHand()Gets a copy of the item the player is currently holdingin their main hand.ItemStackgetItemInOffHand()Gets a copy of the item the player is currently holdingin their off hand.ItemStackgetLeggings()voidsetArmorContents(ItemStack[] items)Put the given ItemStacks into the armor slotsvoidsetBoots(ItemStack boots)voidsetChestplate(ItemStack chestplate)Put the given ItemStack into the chestplate slot.voidsetExtraContents(ItemStack[] items)Put the given ItemStacks into the extra slots
See getExtraContents() for an explanation of extra slots.voidsetHeldItemSlot(int slot)voidsetHelmet(ItemStack helmet)Put the given ItemStack into the helmet slot.voidsetItem(int index,ItemStack item)Stores the ItemStack at the given index of the inventory.voidsetItem(EquipmentSlot slot,ItemStack item)Stores the ItemStack at the given equipment slot in the inventory.voidsetItemInHand(ItemStack stack)Deprecated.players can duel wield now use the methods for thespecific hand insteadvoidsetItemInMainHand(ItemStack item)Sets the item the player is holding in their main hand.voidsetItemInOffHand(ItemStack item)Sets the item the player is holding in their off hand.voidsetLeggings(ItemStack leggings)Methods inherited from interface org.bukkit.inventory.InventoryaddItem, all, all, clear, clear, contains, contains, contains, contains, containsAtLeast, first, first, firstEmpty, getContents, getItem, getLocation, getMaxStackSize, getSize, getStorageContents, getType, getViewers, isEmpty, iterator, iterator, remove, remove, removeItem, setContents, setMaxStackSize, setStorageContentsMethods inherited from interface java.lang.IterableforEach, spliterator
*Method Details
*getArmorContentsGet all ItemStacks from the armor slotsReturns:All the ItemStacks from the armor slots. Individual items can be null.
*getExtraContentsGet all additional ItemStacks stored in this inventory.
NB: What defines an extra slot is up to the implementation, however itwill not be contained within Inventory.getStorageContents() orgetArmorContents()Returns:All additional ItemStacks. Individual items can be null.
*getHelmetReturn the ItemStack from the helmet slotReturns:The ItemStack in the helmet slot
*getChestplateReturn the ItemStack from the chestplate slotReturns:The ItemStack in the chestplate slot
*getLeggingsReturn the ItemStack from the leg slotReturns:The ItemStack in the leg slot
*getBootsReturn the ItemStack from the boots slotReturns:The ItemStack in the boots slot
*setItemStores the ItemStack at the given index of the inventory.
Indexes 0 through 8 refer to the hotbar. 9 through 35 refer to the main inventory, counting up from 9 at the topleft corner of the inventory, moving to the right, and moving to the row below it back on the left side when itreaches the end of the row. It follows the same path in the inventory like you would read a book.
Indexes 36 through 39 refer to the armor slots. Though you can set armor with this method using these indexes,you are encouraged to use the provided methods for those slots.
Index 40 refers to the off hand (shield) item slot. Though you can set off hand with this method using this index,you are encouraged to use the provided method for this slot.
If you attempt to use this method with an index less than 0 or greater than 40, an ArrayIndexOutOfBoundsexception will be thrown.Specified by:setItem in interface InventoryParameters:index - The index where to put the ItemStackitem - The ItemStack to setThrows:ArrayIndexOutOfBoundsException - when index < 0 || index > 40See Also:setBoots(ItemStack),setChestplate(ItemStack),setHelmet(ItemStack),setLeggings(ItemStack),setItemInOffHand(ItemStack)
*setItemvoidsetItem(@NotNullEquipmentSlot slot,@NullableItemStack item)Stores the ItemStack at the given equipment slot in the inventory.Parameters:slot - the slot to put the ItemStackitem - the ItemStack to setSee Also:setItem(int, ItemStack)
*getItem@NotNullItemStackgetItem(@NotNullEquipmentSlot slot)Gets the ItemStack at the given equipment slot in the inventory.Parameters:slot - the slot to get the ItemStackReturns:the ItemStack in the given slot
*setArmorContentsPut the given ItemStacks into the armor slotsParameters:items - The ItemStacks to use as armour
*setExtraContentsPut the given ItemStacks into the extra slots
See getExtraContents() for an explanation of extra slots.Parameters:items - The ItemStacks to use as extra
*setHelmetPut the given ItemStack into the helmet slot. This does not check ifthe ItemStack is a helmetParameters:helmet - The ItemStack to use as helmet
*setChestplatePut the given ItemStack into the chestplate slot. This does not checkif the ItemStack is a chestplateParameters:chestplate - The ItemStack to use as chestplate
*setLeggingsPut the given ItemStack into the leg slot. This does not check if theItemStack is a pair of leggingsParameters:leggings - The ItemStack to use as leggings
*setBootsPut the given ItemStack into the boots slot. This does not check if theItemStack is a bootsParameters:boots - The ItemStack to use as boots
*getItemInMainHandGets a copy of the item the player is currently holdingin their main hand.Returns:the currently held item
*setItemInMainHandSets the item the player is holding in their main hand.Parameters:item - The item to put into the player’s hand
*getItemInOffHandGets a copy of the item the player is currently holdingin their off hand.Returns:the currently held item
*setItemInOffHandSets the item the player is holding in their off hand.Parameters:item - The item to put into the player’s hand
*getItemInHandDeprecated.players can duel wield now use the methods for thespecific hand insteadGets a copy of the item the player is currently holdingReturns:the currently held itemSee Also:getItemInMainHand(),getItemInOffHand()
*setItemInHand@DeprecatedvoidsetItemInHand(@NullableItemStack stack)Deprecated.players can duel wield now use the methods for thespecific hand insteadParameters:stack - The item to put into the player’s handSee Also:setItemInMainHand(ItemStack),setItemInOffHand(ItemStack)
*getHeldItemSlotintgetHeldItemSlot()Returns:Held item slot number
*setHeldItemSlotvoidsetHeldItemSlot(int slot)Set the slot number of the currently held item.
This validates whether the slot is between 0 and 8 inclusive.
Pure Casino Edmonton Offers The Best Casino Experience. Visit Us For Slots, Poker, Live Action Table Games, Live Entertainment And More! 7055 Argyll Rd NW. Information and Reviews about Pure Edmonton Poker Room in Edmonton, including Poker Tournaments, Games, Special Events and Promotions. 7055 Argyll Road, Edmonton. Argyll casino poker room. 24/7 Poker Edmonton, Alberta. Pure Casino Edmonton Offers The Best Poker Tournaments And Limit/No-Limit Games. View Full Calendar Here. Come Play Today! Attention Poker Rooms: Get your Real-Time Live Action on PokerAtlas! Pure Casino Edmonton. Facebook; Twitter; 5 4 3 2 1. 7055 Argyll Road, Edmonton, AB.Parameters:slot - The new slot numberThrows:IllegalArgumentException - Thrown if slot is not between 0 and 8inclusive
*getHolderDescription copied from interface: InventoryGets the block or entity belonging to the open inventorySpecified by:getHolder in interface InventoryReturns:The holder of the inventory; null if it has no holder.
Register here: http://gg.gg/vxx8v
https://diarynote.indered.space
コメント